This death is the first that literally made me scream at the screen.
For context, I have won about 7 games in the last month or so on various builds, I just came back from a long hiatus.
Check the screenshots below. I have a +2 buckler and an amulet of reflection. My SH is 12.
As you can see below, I fought a single Satyr. As you can see, from the start to the end of the fight (one page) it hits me almost every turn, I don’t block or reflect a single one of its arrows, and it hits me for 31ish damage each hit even though my AC is 29.
I seriously checked to see that my amulet of reflection was still equipped. I have NEVER, in my entire time playing this game, been killed or brought to critical by a ranged attack while wearing a reflection amulet with a shield. I just got through all of orc without hitting yellow health. I killed groups of centaurs with no problem.
Not only did I not block and reflect a single missile, I took massive damage from each hit, at least 2 !! each, with high AC and decent EV and good shields. (Wow, if the game just let me see the dice rolls, I wouldn’t have to ask this question.).
No one in their right mind is going to use a consumable before fighting a single satyr, so by the time I hit half health there was literally nothing I could do. I ran away with half health, got 2 steps away, was literally standing on the upstairs as I got hit for 31 damage, instantly killing me. I suppose I could have blinked to skip a step, but I don’t think the most seasoned streaker would waste a blink scroll there.
I can’t outheal that. I can’t teleport away from that. I could have tried to banish him, but I would never think its a good idea to use banish against a single enemy, plus it might not work. I could have used animate armor, but he could just shoot around it, because he can move and attack on the same turn. (Why can’t player characters do that?)
Yeah, I probably could have used a consumable, but using a consumable against a single unnamed enemy is just bad gameplay. It means I will run out escape consumables before zot, I will just die anyway.
This amount of swingyness of damage is really not fun or interesting at all. I really think if this game wants to be more transparent and not require spoilers, that the 1D150 type of dice rolls need to be removed. Whose idea was that, and why do we defend it? And even then he probably still hits me after I blink. Tele is a no go for me in shoals with no flying and half the map uncovered. Haste does nothing. He is right next to me so fog does nothing. I have no butterflies. If a common, non red enemy can kill you from half HP in 2-3 turns, there is really no counterplay to that at all besides BLICK SCROLL, the ultimate and dominant strategy in this game with absolutely no downsides or thinking required, which excuses all BS and unfair, unavoidable deaths in this game because “You could have just blinked” is an easy excuse.