https://crawl.dcss.io/crawl/morgue/petercordia/petercordia.txt
This character feels far too weak for comfort. I must’ve skilled wrong?
Zot:2 is deadly, the Abyss nearly killed me, in Hell I killed Geryon, but Murray nearly got me, and I got up to 80% doom. I’m scared of Vault:5.
I don’t see where I can go to get my much-needed xp… ![]()
Dungeon Crawl Stone Soup version 0.35-a0-236-gf12886d13b (webtiles) character file.
petercordia the Warrior (Demonspawn Alchemist) Turns: 85041, Time: 08:06:57
HP: 91/204 (220) AC: 14 Str: 6 XL: 26 Next: 5%
MP: 59/59 EV: 28 Int: 32 God: Sif Muna [*****.]
Gold: 1681 SH: 0 Dex: 28 Spells: 2/62 levels left
rFire + . . (50%) b - earth staff of Checkmate {rElec rC+ Stlth+ Earth}
rCold + + . (33%) A - orb {Stardust}
rNeg + + . (20%) L - +5 steam dragon scales "Vuucul" {rElec rC++}
rPois + (33%) x - +1 hat of Veuschush {rPois Will+ Ice}
rElec + (33%) n - +2 cloak {rCorr}
rCorr + (50%) T - +1 pair of boots of Odecaez {Rampage Will+ Regen+ Str-4 Dex+2}
SInv . v - amulet of Wohefus {Faith rN+ MP+5 Int+3}
Will +++.. z - ring "Risuci" {+Blink rN+ MP+9 Dex+4}
Stlth +++++++ g - ring of the First Xalams {rF+ rC- Str+4 Int+4 Dex+6}
HPRegen 1.34/turn
MPRegen 0.72/turn
%: repel missiles, clarity, guardian spirit, rampage, faith
@: studying 4 skills, lightly drained
A: claws 3, repulsion field 3, powered by pain 3, magic shield, magic
regeneration, magic link, corrupting presence 2, word of chaos, clarity, weak 1,
subdued magic 1, lucky 1, [deformed body], [poor constitution 2], [inhibited
regeneration], [teleportitis 2]
}: 4/15 runes: barnacled, slimy, abyssal, gossamer
a: Word of Chaos (6%), Imbue Servitor (0%), Renounce Religion (0%), Evoke Blink
(1%), Channel Magic (0%), Forget Spell (0%), Divine Exegesis (0%)
You are on level 1 of the Realm of Zot.
You worship Sif Muna.
Sif Muna is extremely pleased with you.
You have visited 14 branches of the dungeon, and seen 54 of its levels.
You have visited the Abyss 1 time.
You have visited 1 bazaar.
You have visited the chambers of the Necropolis 1 time.
You have also visited: Sewer, Gauntlet, Volcano and Wizlab.
You have collected 9373 gold pieces.
You have spent 7692 gold pieces at shops.
Inventory:
Hand Weapons
w - a +9 demon trident of entangling
Missiles
d - 54 poisoned darts
f - 20 boomerangs
k - 3 throwing nets
o - 3 darts of disjunction
t - 9 silver javelins
y - 12 curare-tipped darts
K - 12 atropa-tipped darts
Z - 7 javelins
Armour
n - a +2 cloak of corrosion resistance (worn)
x - the +1 hat of Veuschush (worn) {rPois Will+ Ice}
(You acquired it on level 14 of the Dungeon)
rPois: It protects you from poison.
Will+: It increases your willpower.
Ice: It increases the power of your Ice spells.
It cannot be enchanted further.
A - an orb of stardust (worn)
B - a +2 pair of boots of earth
F - a +0 pair of boots of flying
L - the +5 steam dragon scales "Vuucul" (worn) {rElec rC++}
(You found it in a Gauntlet)
rElec: It insulates you from electricity.
rC++: It greatly protects you from cold.
It cannot be enchanted further.
M - a +2 cloak of willpower
Q - the +3 pair of seven-league boots {Rampage+∞}
(You found it on level 5 of the Pits of Slime)
Rampage+∞: When moving toward enemies, its wearer moves as far as
possible,
alerting their target en route.
It cannot be enchanted further.
S - +0 pearl dragon scales
T - the +1 pair of boots of Odecaez (worn) {Rampage Will+ Regen+ Str-4 Dex+2}
(You found it on level 12 of the Dungeon)
Rampage: It causes one to take an extra step when moving towards enemies,
briefly stunning them if this results in an attack.
Will+: It increases your willpower.
Regen+: It increases your rate of health regeneration.
Str-4: It affects your strength (-4).
Dex+2: It affects your dexterity (+2).
It cannot be enchanted further.
Magical Staves
a - a staff of cold
b - the earth staff of Checkmate (weapon) {rElec rC+ Stlth+ Earth}
(You acquired it on level 1 of the Realm of Zot)
[staff of earth]
rElec: It insulates you from electricity.
rC+: It protects you from cold.
Stlth+: It makes you more stealthy.
Earth: It increases the power of your Earth spells.
Jewellery
g - the ring of the First Xalams (worn) {rF+ rC- Str+4 Int+4 Dex+6}
(You found it on level 4 of the Vaults)
[ring of protection from fire]
rF+: It protects you from fire.
rC-: It makes you vulnerable to cold.
Str+4: It affects your strength (+4).
Int+4: It affects your intelligence (+4).
Dex+6: It affects your dexterity (+6).
l - the ring of Udoriw {rElec rCorr Dex+2}
(You found it on level 2 of the Shoals)
[ring of resist corrosion]
rElec: It insulates you from electricity.
rCorr: It protects you from acid and corrosion.
Dex+2: It affects your dexterity (+2).
m - the ring of Eternal Winter {rPois rC+ Wiz Dex-4 Slay+5}
(You found it on level 5 of the Pits of Slime)
[ring of wizardry]
rPois: It protects you from poison.
rC+: It protects you from cold.
Wiz: It increases the success rate of your magical spells.
Dex-4: It affects your dexterity (-4).
Slay+5: It affects your accuracy & damage with ranged weapons and melee
(+5).
s - a ring of see invisible
u - the ring of Liafist {EV+5 Int+2}
(You took it off a merfolk aquamancer on level 4 of the Shoals)
[ring of evasion]
EV+5: It affects your evasion (+5).
Int+2: It affects your intelligence (+2).
v - the amulet of Wohefus (worn) {Faith rN+ MP+5 Int+3}
(You took it off a deep elf sorcerer on level 3 of the Elven Halls)
[amulet of faith]
Faith: It allows you to gain divine favour quickly.
rN+: It protects you from negative energy.
MP+5: It affects your magic capacity (+5).
Int+3: It affects your intelligence (+3).
z - the ring "Risuci" (worn) {+Blink rN+ MP+9 Dex+4}
(You acquired it on level 1 of the Lair of Beasts)
[ring of magical power]
+Blink: It lets you blink.
rN+: It protects you from negative energy.
MP+9: It affects your magic capacity (+9).
Dex+4: It affects your dexterity (+4).
D - the ring of Muloif {*Corrode rPois rC+ Str+3 SInv Stlth+}
(You found it on level 5 of the Pits of Slime)
[ring of see invisible]
*Corrode: It may corrode you when you take damage.
rPois: It protects you from poison.
rC+: It protects you from cold.
Str+3: It affects your strength (+3).
SInv: It lets you see invisible.
Stlth+: It makes you more stealthy.
G - the ring of Hegivop {AC+4 Int+5 Dex-4}
(You found it in the Necropolis)
[ring of protection]
AC+4: It affects your AC (+4).
Int+5: It affects your intelligence (+5).
Dex-4: It affects your dexterity (-4).
H - the ring of Jaklam {*Corrode Dex+6 SInv}
(You found it on level 5 of the Pits of Slime)
[ring of see invisible]
*Corrode: It may corrode you when you take damage.
Dex+6: It affects your dexterity (+6).
SInv: It lets you see invisible.
O - the ring of Sucisam {rElec rCorr Str-4 Dex+7}
(You found it in a Gauntlet)
[ring of resist corrosion]
rElec: It insulates you from electricity.
rCorr: It protects you from acid and corrosion.
Str-4: It affects your strength (-4).
Dex+7: It affects your dexterity (+7).
P - the amulet of Cunu {Chemistry rC- Int+4}
(You found it in a Gauntlet)
[amulet of chemistry]
Chemistry: It restores some MP whenever you drink a potion and also enhances
your alchemy spells.
rC-: It makes you vulnerable to cold.
Int+4: It affects your intelligence (+4).
R - the ring of Gozag's Respect {^Contam rC+ rCorr Dex+3}
(You found it on level 5 of the Lair of Beasts)
[ring of resist corrosion]
^Contam: It causes magical contamination when unequipped.
rC+: It protects you from cold.
rCorr: It protects you from acid and corrosion.
Dex+3: It affects your dexterity (+3).
X - the amulet of Incredulity {Spirit MP+6 Dex+3}
(You found it in a Gauntlet)
[amulet of guardian spirit]
Spirit: It causes incoming damage to be divided between your reserves of
health and magic.
MP+6: It affects your magic capacity (+6).
Dex+3: It affects your dexterity (+3).
Wands
d - a wand of digging (16)
a - a wand of flame (97)
p - a wand of polymorph (19)
e - a wand of charming (23)
f - a wand of mindburst (7)
c - a wand of roots (33)
b - a wand of acid (27)
Scrolls
I - 17 scrolls of immolation
T - 3 scrolls of torment
V - 7 scrolls of vulnerability
w - 7 scrolls of enchant weapon
N - 11 scrolls of noise
f - 6 scrolls of fear
a - 3 scrolls of enchant armour
t - 17 scrolls of teleportation
W - 2 scrolls of brand weapon
r - 9 scrolls of revelation
s - 3 scrolls of summoning
x - 4 scrolls of amnesia
S - 3 scrolls of silence
i - 24 scrolls of identify
g - 3 scrolls of fog
p - 4 scrolls of poison
b - 2 scrolls of blinking
Potions
g - 8 potions of magic
L - 12 potions of lignification
A - 7 potions of attraction
b - 7 potions of brilliance
w - 11 potions of heal wounds
r - 9 potions of resistance
h - 18 potions of haste
C - 3 potions of cancellation
c - 18 potions of curing
a - 9 potions of ambrosia
e - 3 potions of enlightenment
M - 6 potions of mutation
m - 7 potions of might
i - 2 potions of invisibility
B - 2 potions of berserk rage
Miscellaneous
h - a +4 condenser vane
i - a +0 lightning rod (4/4)
j - a +0 box of beasts
k - a +0 phantom mirror
Baubles
g - 10 flux baubles
Skills:
- Level 20.6 Fighting
- Level 13.0 Dodging
- Level 13.8 Stealth
- Level 18.8 Spellcasting
- Level 11.5 Conjurations
- Level 3.6 Summonings
- Level 5.7 Translocations
- Level 14.9 Forgecraft
- Level 8.0 Fire Magic
- Level 14.0 Ice Magic
+ Level 16.8 Earth Magic
- Level 11.0 Alchemy
- Level 19.8 Invocations
- Level 13.7 Evocations
- Level 7.0 Shapeshifting
You have 2 spell levels left.
You know the following spells:
Your Spells Type Power Damage Failure Level
a - Permafrost Eruption Ice/Erth 61% 2x4d12 1% 6
b - Forge Phalanx Beetle Frge 38% N/A 1% 6
d - Iskenderun's Mystic Conj/Tloc 60% 2d13 (+2d71% 4
e - Spellspark Servitor Conj/Frge 36% N/A 3% 7
f - Bombard Conj/Erth 48% 9d8 1% 6
g - Diamond Sawblades Frge 38% 4d8 1% 7
m - Hellfire Mortar Fire/Erth/Frge 46% 4d15 3% 7
p - Passage of Golubria Tloc 50% N/A 1% 4
r - Ozocubu's Refrigerat Ice 47% 4d18 2% 7
s - Sculpt Simulacrum Ice/Alch 45% N/A 1% 6
Your spell library contains the following spells:
Spells Type Power Damage Failure Level
Foxfire Conj/Fire 100% 2x1d9 0% 1
Freeze Ice 100% 1d10 0% 1
Kinetic Grapnel Frge 100% 1d8 0% 1
Magic Dart Conj 100% 1d8 0% 1
Sandblast Erth 100% 2d20 0% 1
Construct Spike Launche Frge 100% 2d7 0% 2
Mercury Arrow Conj/Alch 100% 2d11 0% 2
Searing Ray Conj 100% 2d8 0% 2
Apportation Tloc 100% N/A 1% 1
Kiss of Death Conj/Necr 100% 2d13 1% 1
Poisonous Vapours Alch/Air 100% 1d4 1% 1
Shock Conj/Air 100% 1d9 1% 1
Soul Splinter Necr 92% N/A 1% 1
Summon Small Mammal Summ 100% N/A 1% 1
Blink Tloc 100% N/A 1% 2
Call Imp Summ 82% N/A 1% 2
Ensorcelled Hibernation Hex/Ice 100% N/A 1% 2
Jinxbite Hex 46% 2d2 1% 2
Lesser Beckoning Tloc 100% N/A 1% 2
Momentum Strike Conj/Tloc 100% 3d10 1% 2
Scorch Fire 100% 2d9 1% 2
Static Discharge Conj/Air 100% 3-8/arc 1% 2
Sublimation of Blood Necr 23% N/A 1% 2
Frozen Ramparts Ice 100% 1d16 0% 3
Hailstorm Conj/Ice 91% 3d15 0% 3
Launch Clockwork Bee Frge 77% N/A 0% 3
Ozocubu's Armour Ice 95% N/A 0% 3
Passwall Erth 100% N/A 0% 3
Stone Arrow Conj/Erth 100% 3d13 0% 3
Awaken Armour Erth/Frge 100% N/A 0% 4
Lee's Rapid Deconstruct Erth 51% 3d24* 0% 5
Call Canine Familiar Summ 41% N/A 1% 3
Inner Flame Hex/Fire 42% N/A 1% 3
Maxwell's Portable Pile Tloc 50% (3-9)d6 1% 3
Mephitic Cloud Conj/Alch/Air 56% N/A 1% 3
Summon Ice Beast Ice/Summ 79% N/A 1% 3
Teleport Other Tloc 50% N/A 1% 3
Volatile Blastmotes Fire/Tloc 100% 2d18 1% 3
Brom's Barrelling Bould Conj/Erth 96% 2d13 1% 4
Eringya's Surprising Cr Summ 41% N/A 1% 4
Flame Wave Conj/Fire 63% 2d15 1% 4
Forge Blazeheart Golem Fire/Frge 68% N/A 1% 4
Forge Lightning Spire Air/Frge 56% 3d8 1% 4
Fulminant Prism Conj/Alch 34% 3d15 1% 4
Ignite Poison Fire/Alch 63% N/A 1% 4
Iskenderun's Battlesphe Conj/Frge 73% 2d15 1% 4
Leda's Liquefaction Alch/Erth 47% N/A 1% 4
Olgreb's Toxic Radiance Alch 67% N/A 1% 4
Petrify Alch/Erth 47% N/A 1% 4
Rending Blade Conj/Frge 73% 2d(12+8*) 1% 4
Sticky Flame Fire/Alch 63% 2d11 1% 4
Summon Seismosaurus Egg Summ/Erth 84% N/A 1% 4
Alistair's Intoxication Alch 44% N/A 1% 5
Alistair's Walking Alem Alch/Frge 72% N/A 1% 5
Borgnjor's Vile Clutch Necr/Erth 38% N/A 1% 5
Detonation Catalyst Fire/Alch 63% 2d3 1% 5
Fireball Conj/Fire 31% 3d13 1% 5
Freezing Cloud Conj/Ice/Air 39% 6-21 1% 5
Hoarfrost Cannonade Ice/Frge 48% 3d9/3d18 1% 5
Irradiate Conj/Alch 34% 3d23 1% 5
Metabolic Englaciation Hex/Ice 36% N/A 1% 5
Nazja's Percussive Temp Frge 38% 4d10 1% 5
Eringya's Noxious Bog Alch 33% 4d6 1% 6
Forge Monarch Bomb Fire/Frge 34% 4d13 1% 6
Fortress Blast Frge 100% 6d7 1% 6
Splinterfrost Shell Ice/Frge 48% 6d16 1% 7
Confusing Touch Hex 23% N/A 2% 3
Fugue of the Fallen Necr 23% N/A 2% 3
Gloom Hex/Necr 46% N/A 2% 3
Sigil of Binding Hex 23% N/A 2% 3
Swiftness Air 23% N/A 2% 3
Dimensional Bullseye Hex/Tloc 18% N/A 2% 4
Vhi's Electric Charge Tloc/Air 74% N/A 2% 4
Arcjolt Conj/Air 25% 1d35 2% 5
Yara's Violent Unravell Hex/Alch 25% 3d11 2% 5
Starburst Conj/Fire 31% 6d10 2% 6
Summon Forest Summ/Tloc 23% N/A 3% 5
Martyr's Knell Necr/Summ 32% N/A 4% 4
Orb of Destruction Conj 34% 9d10 8% 7
Airstrike Air 11% 2d(2-18) 10% 4
Anguish Hex/Necr 11% N/A 10% 4
Animate Dead Necr 23% N/A 10% 4
Cause Fear Hex 11% N/A 10% 4
Cigotuvi's Putrefaction Necr/Air 23% N/A 10% 4
Dispel Undead Necr 23% 3d12 10% 4
Summon Mana Viper Hex/Summ 32% N/A 13% 5
Conjure Ball Lightning Conj/Air 25% 3x3d7 16% 6
Dispersal Tloc 25% N/A 16% 6
Gell's Gavotte Tloc 25% 2d(22-33) 16% 6
Lehudib's Crystal Spear Conj/Erth 48% 10d11 21% 8
Magnavolt Erth/Air 38% 4d16 28% 7
Curse of Agony Necr 23% N/A 30% 5
Silence Hex/Air 11% N/A 30% 5
Plasma Beam Fire/Air 21% 2x1d33 32% 6
Summon Cactus Giant Summ 20% N/A 36% 6
Rimeblight Ice/Necr 36% 2d8 (prima47% 7
Fulsome Fusillade Conj/Alch 34% (3-5)d13 58% 8
Manifold Assault Tloc 25% N/A 65% 7
Shatter Erth 51% 3d39* 73% 9
Death Channel Necr 11% N/A 86% 6
Summon Hydra Summ 20% N/A 92% 7
Platinum Paragon Frge 38% 4d17 94% 9
Ignition Fire 29% 3d9 96% 8
Polar Vortex Ice 47% 12d6* 98% 9
Haunt Necr/Summ 16% N/A 99% 7
Sphinx Sisters Hex/Summ 16% N/A 99% 7
Enfeeble Hex 11% N/A 100% 7
Borgnjor's Revivificati Necr 11% N/A 100% 8
Disjunction Tloc 25% N/A 100% 8
Chain Lightning Conj/Air 25% 3d34 100% 9
Death's Door Necr 11% N/A 100% 9
Fire Storm Conj/Fire 31% 8d8 100% 9
Dungeon Overview and Level Annotations
Branches:
Dungeon (15/15) Temple (1/1) D:5 Lair (5/5) D:10
Shoals (4/4) Lair:2 Spider (4/4) Lair:3 Slime (5/5) Lair:4
Orc (2/2) D:12 Elf (3/3) Orc:2 Vaults (4/5) D:13
Crypt (3/3) Vaults:2 Tomb (1/3) Crypt:3 Depths (4/4) D:15
Hell (visited) Zot (2/5) Depths:4 Sewer (visited)
Volcano (visited) WizLab (visited) Gauntlet (visited)
Dis: Hell:1 Geh: Hell:1 Coc: Hell:1 Tar: Hell:1
The Realm of Zot is guarded by orbs of entropy.
Illustrated notes
Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 |
---------------+----------------------------------------------------------------------------+-----
Fighting | 1 2 3 4 5 6 7 8 9 10 11 13 14 15 16 19 20 | 20.6
Spellcasting | 3 4 5 6 7 8 9 10 12 13 14 15 16 17 18 | 18.8
Alchemy | 4 6 7 8 9 10 11 | 11.0
Shapeshifting | 1 3 4 7 | 7.0
Fire Magic | 2 4 5 6 8 | 8.0
Dodging | 2 4 5 6 7 8 9 10 11 12 13 | 13.0
Stealth | 3 4 5 6 7 8 9 10 11 12 13 | 13.8
Translocations | 2 3 4 5 | 5.7
Conjurations | 3 4 5 6 10 11 | 11.5
Invocations | 4 6 7 10 13 14 16 18 19 | 19.8
Summonings | 3 | 3.6
Earth Magic | 3 5 6 7 9 11 13 14 16 | 16.8
Forgecraft | 5 13 14 | 14.9
Evocations | 9 11 13 | 13.7
Ice Magic | 6 11 14 | 14.0
Action | 1- 3 | 4- 6 | 7- 9 | 10-12 | 13-15 | 16-18 | 19-21 | 22-24 | 25-27 || total
---------------------------+-------+-------+-------+-------+-------+-------+-------+-------+-------++-------
Attack: Normal | 13 | 29 | 32 | 26 | 345 | 91 | 19 | 22 | 16 || 593
Melee: Flail | 9 | | | | | | | | || 9
Unarmed | 4 | 29 | 32 | 26 | 19 | | | | || 110
Spear | | | | | 238 | | | | 10 || 248
Dagger | | | | | 73 | 73 | | | || 146
Lajatang | | | | | 15 | 13 | | | || 28
Staff | | | | | | 5 | 19 | 22 | 6 || 52
Cast: Poisonous Vapours | 37 | 18 | 3 | | | | | | || 58
Mercury Arrow | 41 | 77 | 91 | 60 | 35 | | | | || 304
Sticky Flame | | 3 | 23 | 59 | 60 | 4 | | | || 149
Olgreb's Toxic Ra | | | 29 | 128 | 174 | 110 | 1 | | || 442
Iskenderun's Myst | | | | 21 | 51 | 15 | 31 | 28 | 23 || 169
Passage of Golubr | | | | 6 | 17 | 5 | 5 | 16 | || 49
Flame Wave | | | | 14 | 21 | 4 | | | || 39
Summon Seismosaur | | | | | 23 | | | | || 23
Alistair's Walkin | | | | | 82 | 47 | 8 | 5 | || 142
Ignite Poison | | | | | 38 | 46 | 1 | 2 | || 87
Hoarfrost Cannona | | | | | 3 | 33 | 24 | 19 | 2 || 81
Permafrost Erupti | | | | | | 226 | 563 | 658 | 190 || 1637
Bombard | | | | | | | 4 | 13 | 29 || 46
Sculpt Simulacrum | | | | | | | 2 | 1 | 3 || 6
Lee's Rapid Decon | | | | | | | | 59 | || 59
Forge Phalanx Bee | | | | | | | | 10 | 2 || 12
Hellfire Mortar | | | | | | | | 8 | 5 || 13
Spellspark Servit | | | | | | | | 18 | 20 || 38
Diamond Sawblades | | | | | | | | 4 | 4 || 8
Ozocubu's Refrige | | | | | | | | | 14 || 14
Invoke: Channel Magic | | | | 1 | 5 | 7 | 8 | 3 | 6 || 30
Forget Spell | | | | | 3 | | | 3 | || 6
Ability: Evoke Blink | | | | | 2 | 2 | 2 | 2 | 5 || 13
Word of Chaos | | | | | | | | 2 | 5 || 7
Imbue Servitor | | | | | | | | 1 | || 1
Evoke: Wand of acid | | | | | 1 | 1 | | | || 2
Wand of roots | | | | | 1 | | | | || 1
Wand of charming | | | | | 1 | | | | || 1
Wand of digging | | | | | | 1 | | | || 1
Condenser vane | | | | | | | 1 | | 1 || 2
Drink: Heal wounds | | 1 | | | | | 1 | | || 2
Ambrosia | | | | | 1 | | | | || 1
Invisibility | | | | | 1 | | | | || 1
Berserk rage | | | | | 1 | | | | || 1
Mutation | | | | | 1 | | | | || 1
Haste | | | | | | | 1 | | || 1
Cancellation | | | | | | | | 1 | || 1
Curing | | | | | | | | | 1 || 1
Read: Identify | | | | 17 | 3 | 2 | | | || 22
Acquirement | | | | 1 | 1 | 1 | | | 2 || 5
Revelation | | | | | 2 | | 1 | 1 | || 4
Fear | | | | | 1 | | | | || 1
Teleportation | | | | | | 1 | 2 | 1 | 1 || 5
Poison | | | | | | 1 | | | || 1
Summoning | | | | | | | 2 | | 1 || 3
Amnesia | | | | | | | 1 | 2 | 1 || 4
Fog | | | | | | | 1 | | || 1
Enchant armour | | | | | | | | 2 | || 2
Enchant weapon | | | | | | | | | 5 || 5
Immolation | | | | | | | | | 1 || 1
Blinking | | | | | | | | | 1 || 1
Brand weapon | | | | | | | | | 1 || 1
Stab: Sleeping | | | | | 4 | 9 | | | || 13
Invisible | | | | | 2 | | | | || 2
Armour: Robe | 4 | | | | | | | | || 4
None | 5 | 16 | 19 | 74 | 58 | | | | || 172
Steam dragon scal | | | | | 365 | 213 | 163 | 159 | 206 || 1106
Dodge: Dodged | 13 | 73 | 59 | 155 | 442 | 228 | 155 | 205 | 376 || 1706
Repelled | | | | | | | 8 | 31 | 20 || 59
Form: Scroll | 1 | | | 1 | | | | | || 2
Default | | | | 1 | 1 | | | | || 2