CIP: The Risk Reward Game

I know. This is why people lose dcss. But ?experience
The Dinasour is very old, probably has like 3-5 turns on it. I was trying to keep a kobold alive to spawn a new one before I entered the vault, but apparently allies still tail-slap even when I tell them not to fight. I didn’t tell them to retreat 'cause I still need some meat shielding. I’m a cat.
Following @Oneirical’s guide.
Morgue.

You should read-id your scrolls, this vault can be easily burglarised with a couple of teleport scrolls.

Alternatively you can summon your posse, open the door and run away, while firing your wand of roots at the warlord. You don’t have to kill it to get the potion, just get it out of the room and make some space, which is no problem for a summoner. Run in a circle, get the potion, worst comes to worst you have an extra life left.

Also your ring of protection is likely better than Dex +6, cause cats really lack AC and each point of it is extra valuable.

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I feel like it’s safe enough to try to kill the warlord. The surprising crocodile is an amazing defensive tool. But also follow PaperRat’s advice to maximise your chances.

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