Easiest caster for beginner

Hello everyone,

I’m reading alot of reddit post about the casters but everything is really old and some post aren’t true anymore: in your opinion what’s the easiest race/background caster?

I read about EE (due to the damage) or Alchemist … any advice?

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Djinni Conjurer is awesome. You get to cast a lot of spells without having to worry about going OOM, and you get to see a bunch of spellcasting variety while doing it.

Rough guide:
Solely train spells until prism/mystic blast are under 5% fail, then can add fighting for some more hp and dodge/shields for defensives. HP regen items are huge, so pray for an early regen amulet or a troll armor. For gods, I like playing either Makhleb for the HP regen or Cheibriados so you can be better at everything and wear heavy armor. The initial 4 conjuring spells are really all you need until like L8-L9 spells. Kiting with prisms and mystic blasting anything that gets into melee range can deal with practically any threat until late game spells come online.

DjCo is really good, about Mak which mark will you choose?

I like DjCj too. DjCjGoz is my favorite caster combo. Just keep in mind that DjCj doesn’t teach you some playing skills you’ll need for other, more “normal” casters–for example, MP management, spell slot allocation, school choices, etc. (Also, you don’t get to play with a specific spell outside your starting set unless the RNGs like you. That randomness is one of the things I love about Dj, but it can create more puzzles mid-late game.)

Draconian Conj is a pretty safe start. They’re beefy, don’t need armor, have starting tools that can get your through at least Elf (with 2 runes), and give you a free gimmick later.

Gargoyles are OK too, with all those free defenses, but personally, I don’t like the lower HP. It cuts down my margin of safety too much. That said, the lower HP can be a good tool to teach newer players early threat detection and early consumable usage–at the price of a couple of splats…

I’ve never been a huge fan of Dj since you get locked into a spell set.

Give MfAl^Ash a try. The alchemist starting book can see you through s-branches and you can actually use all the other spells you pick up along the way. Get a couple levels of stealth, push spell schools until Meph is online, then about 6 points into fighting/dodge/armour, and then get OTR/Sticky online. Don’t over invest in armour though since granite is better and the -3 apt blows darts.

Pick up the first dagger or short sword you can find. Once you have mesh you’ll be stabbing stuff regularly for a while, so 2 or 3 points plus the couple you invested in stealth go a long way here.

Ash makes your skill points stretch, with sinv and clarity icing on the cake. You’ll have a solid hybrid caster by Vault, and once you find a granite talisman you’ve pretty much got the 4-rune game locked down. It’s almost a guaranteed drop around the time you’re doing your runes because Roxanne lives down that way.

By the time you’re getting your 3rd and 4th rune you’ll probably feel pretty OP. Still risky in Zot as always, but MfAl^Ash is a solid, easy caster build.

imo, celebrant or haemoclasm are the best rolls, then fanatic if you actually use Mak’s abilities, and carnage is ok with low invo investment. If I don’t roll any of these, I’ll usually not take a mark, and if I roll Shoals, I try not to take a mark until after I kill all the enemies throwing piercing, unlockable, silver projectiles.

Also, I just worship Mak for the lifesteal, and I never use his abilities.