How to get my char to win? (XL 21 FeFw^J******, just cleared U:1)

Dump: Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file (started in 0.33 because I just died in Z:5 thanks very much to tesseracts)

One concern is that I use fire & elec spells (golem, lightning spire, plasma beam) and I feel monsters with rF and/or rElec, e.g. fire dragon, fire giant, crystal guardian, is quite difficult to deal with already, and I wonder how can I deal with OOFs in Zot.

I read this thread: How to kill OOF’s with magic and the wiki and found that my best chance is splinterfrost shell… Is that enough?

(I did wiz a bit with my current chardump (only diffrence being rF++), and I can consistently kill a lone awake adjacent OOF with a 4% failure & 43% power spinterfrost shell. The HP cost ranges from 35/120 to 90/120, depending on ratio of fireball to bolt of fire cast: the more fireball it casts, the easier.)

I’m also not sure about skill training. I’m currently training Spc & Fire to get ignition online. For example, when (if at all) should I start training shapeshifting? There’s a manual of Shp in shop that costs 1570 or so, and I have saved 1477. I’ve got a few decent talismans, and the granite talisman looks especially appealing. And should I train more Ddg/Fgt/UC/Evo etc.?

You have permafrost eruption at 10%, just use that and splinterfrost and you’ll be fine.

You’ve way overtrained spellcasting, it’s 1/4th as effective as the average of your spell schools per level. If your goal is to get ignition online, just train fire until it’s castable. You have 5 amnesia if you need more spell slots.

Granite is good defenses if you have the XP for it. Train more defenses once your killdudes are online.

agreeing with midn8, I’d train 100% fire until Iginition is at a better fail%. Maybe 5% or 8%.

The advantage of training Spellcasting is that it’s useful for everything, so it’s ok to dump xp into when you’re waiting to find a good spell.

If this was my character I would like another (higher-tier) spell, and would be looking in shops etc, but there’s not much else you can beside keep an eye out.

Fighting and Dodging look similar to what I would do, with fighting approximately matching your highest skill and Dodging lagging a little behind. Felids have very good dodging aptitudes, so you could train a bit more dodging.

Having only 2.6 stealth on a character that doesn’t wear body armour is an absolute waste. I’d train that up to 10 or 15 or so at this stage of the game. It allows you to chose when & how much to fight.

When you decide you want a form, you commit to training 100% Shapeshifting for a while. Sounds like a plan to shoar up your urgent weaknesses (Iginition at 13% fail chance and bad stealth), then buy the manual and train it until you have a form up and running.

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