Paralysis wand and status check – minor bug?

In tiles version 0.33, the status of sleeping enemies is indicated by a small white Zzz icon above the monsters.
I found Maggie sleeping and used the paralysis wand once. After that, I concluded she was paralyzed, as her status icon turned yellow/orange Zzz.

But… Basically, the log message should say “Maggie is falling asleep” or something similar, but it said “Nothing appears to happen.”
I tried shooting her with a bow and found that she was indeed paralyzed, and the status icon was correct. But the log message is really confusing.

I suspect this is a minor error in the status check, as the monster’s status remains the same (asleep?), sleep status icon turned another color, but the log message system isn’t responding properly. Yes, Maggie was asleep, but the wand use – she’s asleep again, but can’t be awake for a while. Something really happened (wand, paralysis), and the log should react differently.
Should I create a new issue on Github? Thanks!

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