this is a very small quality of life suggestion so I don’t know if it should go in this category, but I don’t know where else I should post this so…
the 5 key will make your character wait until you recover missing hp or mp or any timed debuffs run out, or will simply wait for 100 turns if there’s nothing to wait out. I wish that the 100 turns duration could be changed to something else in the rc file, because I like the function of waiting in place to confirm there are no monsters coming my way before moving out of my safe spots, but 100 turns is often too much and wastes piety. It could even lead to problems with the hard zot timer if you used it a LOT, so you don’t want to press it every time it would’ve been useful. If you could set that duration to something shorter (20 for example) it would eliminate the need for repeatedly pressing . until monsters come into sight (or confirm that none are coming) in countless scenarios, at least in my own gameplay, so I would appreciate if it became an option!