You can swap game states with another player for ten seconds. You fight on your partner’s map with your own character and transfer back after ten seconds. But if one player dies, you both die.
What about a PvP bughouse mode? Any monster you kill gets placed on your opponent’s map and vice versa. That being said, I don’t see multiplayer crawl becoming a thing any time soon.
I think it would be neat to play couch coop where you take turns driving for a minute each.
Sounds reminiscent of dieselrobin! I’d love for that to see a comeback, btw.
Never heard of Dieselrobin. I could imagine a twitch plays dcss type of a situation but with once person at the helm, chosen at random for a period of time. See if the RT speed runners can carry it lol