About the Game Design Discussion category
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256
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June 15, 2023
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New Magic School Idea to Counter Necromancy: Light Magic
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9
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19
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July 27, 2024
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Thinking about some holes in the Draconian race
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2
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225
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July 26, 2024
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Makhleb Overhaul Just Dropped (0.32 Trunk)
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0
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263
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July 26, 2024
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-Cast and -Tele rework proposal
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5
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81
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July 20, 2024
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Thoughts on Makhleb
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11
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714
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July 18, 2024
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An Icon to Invisible Mosters which are seen with see invisible
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0
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93
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June 9, 2024
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Absence of dex independence : everything funny is magic
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5
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327
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June 5, 2024
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MD vs Mi Aptitude Juggling
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3
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173
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June 2, 2024
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Quiver - The Archer's First Step of Innovation
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1
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249
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May 29, 2024
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Spell Idea: Eringya's Thornfield
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113
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May 9, 2024
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Make Ignis slightly better when not abandoned
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5
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510
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May 4, 2024
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26 Cane Toads in 5 Lair levels
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2
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231
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April 28, 2024
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Can someone point me to the default characters for Vaults?
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2
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127
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April 16, 2024
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Playable Experimentals: Steel Elves (dual wielding!) Beogh+Yred rework (Now with Mountain Dwarves!)
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10
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1126
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March 22, 2024
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Thoughts of post-rework shapeshifting
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6
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535
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March 20, 2024
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Some further thoughts on Coglins
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3
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337
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March 8, 2024
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A first look at coglin Gizmos
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0
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358
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February 29, 2024
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Steel Elves (alternative theme proposals)
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0
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213
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February 12, 2024
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[DOCUMENTATION] Crucial, lacking in-game documentation
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1
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239
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February 11, 2024
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Some New Beogh thoughts
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1
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340
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February 10, 2024
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[DOCUMENTATION] Shout options have unclear behavior
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1
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165
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February 10, 2024
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Yet Another Vampire Rework Proposal
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1
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219
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February 8, 2024
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Vampire/Ghoul Rework Idea
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4
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252
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February 7, 2024
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The Bombardier Beetle appears to be bit unbalanced
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4
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369
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February 2, 2024
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[FEATURE REQUEST] Save and flush to disk after important events (including acquirements generation)
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10
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267
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February 2, 2024
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Unloved tiles for unknown things out of sight
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3
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202
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January 28, 2024
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[feature request] let Canine Familiar stay summoned indefinitely
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0
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160
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January 27, 2024
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D:1 black mamba might be too much
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3
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330
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January 11, 2024
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Spell feedback
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11
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386
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January 9, 2024
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