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About the Game Design Discussion category
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0
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670
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June 15, 2023
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Different armour shows diff of AC and EV, why not similar for weapons?
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4
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99
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November 17, 2025
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Streamline parchment UI
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0
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53
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November 17, 2025
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Experimental Species: Mothkin
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4
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525
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October 21, 2025
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Readd the Hand Crossbow
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0
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145
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October 19, 2025
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Dual God Worshipping Elephant Race
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2
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212
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October 8, 2025
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Is there any possibility of a maylay rework?
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1
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280
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September 23, 2025
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At the start of the game, give Merfolk a ethnic “folk” spell
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3
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326
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September 3, 2025
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What if we let some backgrounds start with magic - Mo, CK?
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5
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468
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August 20, 2025
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There is one objectively right way to play this game and I think I'm getting bored of it
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21
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1156
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August 19, 2025
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Fragile?
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1
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347
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August 10, 2025
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Martial arts
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5
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348
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August 8, 2025
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A ring of relec or something like that
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9
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499
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August 4, 2025
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If this game was Benjamin Buttoned
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6
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512
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August 4, 2025
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Cull objectively inferior oka gifts
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3
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211
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July 30, 2025
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Shafting is a bad mechanic (but it can be fixed)
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11
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844
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July 27, 2025
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Pakellas Rework Idea: Pakellas the Innovator
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1
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192
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July 25, 2025
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Dream of making Elyvilon a clerical magic good god
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2
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326
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July 24, 2025
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Item generation, frequency artifacts
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6
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350
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July 21, 2025
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Way more talismans now (Thoughts anyone?)
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3
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773
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July 2, 2025
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Introducing: Guarenteed Outgoing Damage (GOD), or, The 2-Handed Solution
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0
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296
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June 30, 2025
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[DOCUMENTATION] Wu Jian's abilities are not entirely clear to me
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20
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1832
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April 11, 2025
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Get BBBIIIGGG
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3
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550
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March 30, 2025
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New to DCSS Development, need help understanding structure of game
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6
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937
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March 24, 2025
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Make archers (centaurs etc) switch to melee if hit by reflection?
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2
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439
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March 14, 2025
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Is it just me or do maces/flails feel weak?
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17
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1399
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March 3, 2025
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Artifact Ideas?
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14
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1802
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March 2, 2025
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Level ups
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1
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352
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March 1, 2025
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Why isnt this a stealth feature yet?
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8
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528
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February 26, 2025
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Poltergeist
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4
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746
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February 23, 2025
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