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About the Game Design Discussion category
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0
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805
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June 15, 2023
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The Next Thing to Remove
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11
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260
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June 14, 2026
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Greetings and first impressions from a returning player
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1
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69
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June 6, 2026
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Disallow consumables sharing the same letter when 'F'iring them
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0
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88
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May 24, 2026
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Possible merfolk rework/redesign?
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2
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164
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May 20, 2026
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God Concept: Sheza and Sargol
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1
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264
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May 11, 2026
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Malmutate
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4
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346
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May 9, 2026
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My attempt at a UC focused god: Quilvash
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3
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244
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April 23, 2026
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Medusa stabber QoL / fungal fisticloak meld bug(?)
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2
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206
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April 9, 2026
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Proposal For Improving Shapeshifting Experience, building off of 0.34 Trunk changes
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9
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887
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February 10, 2026
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Dream of making Elyvilon a clerical magic good god
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4
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683
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January 30, 2026
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Okawaru and spore talismans
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2
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392
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January 19, 2026
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Way more talismans now (Thoughts anyone?)
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4
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1553
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January 15, 2026
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New Background: The Heir
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3
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556
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January 15, 2026
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Reduce background stats in favor of stats per level. And scroll of skill transfer
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5
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552
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January 7, 2026
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Pitch: New Armor Egos
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4
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471
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January 6, 2026
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Scroll of Brand Armour?
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8
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846
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January 5, 2026
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Experimental Species: Mothkin
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5
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1070
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January 5, 2026
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More exciting Str+, Dex+ and Int+ rings
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12
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1134
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December 23, 2025
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Add optional key bind for Left / Right Arrow keys when navigating Inventory Category
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4
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645
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December 18, 2025
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Different armour shows diff of AC and EV, why not similar for weapons?
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4
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440
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November 17, 2025
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Streamline parchment UI
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0
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259
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November 17, 2025
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Readd the Hand Crossbow
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0
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415
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October 19, 2025
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Dual God Worshipping Elephant Race
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2
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557
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October 8, 2025
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Is there any possibility of a maylay rework?
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1
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484
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September 23, 2025
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At the start of the game, give Merfolk a ethnic “folk” spell
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3
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567
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September 3, 2025
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What if we let some backgrounds start with magic - Mo, CK?
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5
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735
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August 20, 2025
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There is one objectively right way to play this game and I think I'm getting bored of it
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21
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3133
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August 19, 2025
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Fragile?
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1
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503
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August 10, 2025
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Martial arts
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5
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631
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August 8, 2025
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