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About the Game Design Discussion category
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0
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833
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June 15, 2023
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Which kind of characters can take on melee tank ghosts?
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2
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42
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August 4, 2026
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FR: Add a second screen to `M` like there is for `I`
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0
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88
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July 29, 2026
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More artefact staves
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0
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59
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July 29, 2026
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Only one branch per floor
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7
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158
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July 25, 2026
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Demigods as a wrath-incurring species
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0
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82
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July 20, 2026
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A more vivid and self-operating dungeon?
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1
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202
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June 23, 2026
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God Concept: Sheza and Sargol
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3
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460
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June 20, 2026
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Possible merfolk rework/redesign?
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3
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318
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June 20, 2026
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Elementalist ancestor
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0
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131
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June 18, 2026
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The Next Thing to Remove
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12
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540
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June 15, 2026
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Greetings and first impressions from a returning player
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1
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205
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June 6, 2026
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Disallow consumables sharing the same letter when 'F'iring them
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0
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181
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May 24, 2026
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Malmutate
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4
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449
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May 9, 2026
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My attempt at a UC focused god: Quilvash
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3
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346
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April 23, 2026
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Medusa stabber QoL / fungal fisticloak meld bug(?)
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2
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297
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April 9, 2026
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Proposal For Improving Shapeshifting Experience, building off of 0.34 Trunk changes
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9
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1205
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February 10, 2026
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Dream of making Elyvilon a clerical magic good god
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4
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753
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January 30, 2026
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Okawaru and spore talismans
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2
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495
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January 19, 2026
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Way more talismans now (Thoughts anyone?)
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4
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1769
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January 15, 2026
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New Background: The Heir
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3
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658
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January 15, 2026
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Reduce background stats in favor of stats per level. And scroll of skill transfer
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5
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678
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January 7, 2026
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Pitch: New Armor Egos
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4
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578
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January 6, 2026
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Scroll of Brand Armour?
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8
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980
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January 5, 2026
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Experimental Species: Mothkin
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5
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1242
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January 5, 2026
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More exciting Str+, Dex+ and Int+ rings
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12
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1614
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December 23, 2025
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Add optional key bind for Left / Right Arrow keys when navigating Inventory Category
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4
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727
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December 18, 2025
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Different armour shows diff of AC and EV, why not similar for weapons?
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4
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503
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November 17, 2025
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Streamline parchment UI
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0
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296
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November 17, 2025
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Readd the Hand Crossbow
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0
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467
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October 19, 2025
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