I recently completed a 4-rune Ignis game, mostly for the sake of getting the Polytheist achievement. It made me think about how late-game Ignis is an empty design space in ways that feel kinda unnecessary to me.
Goal: Ignis should be a little more viable to stick with for the long term. Switching gods should still be generically better but long-hauling Ignis should provide a little more mechanical depth than simply “Atheist with rF+”
Kindled Flame: Every time you pick up a Rune of Zot, you regain 100 Ignis piety. Every third Rune grants an extra use of Rising Flame.
- Lets you continue to use Ignis powers in a longer game. Ignis powers are mostly pretty crap by this point but it’s something.
- Could also grant buffs to the Ignis powers for every rune collected, to make them a little more usable in the long term.
- Rising Flame is extremely powerful and is the main buff from this change. But it would be limited to once every three runes so it’s still not great compared to just abandoning Ignis.
The Phoenix Flame: On picking up the Orb of Zot, your Ignis piety grows by 1 every decaaut. You also regain one use of Rising Flame and Fiery Armour becomes permanently active.
- Mostly for flavor, the orb run isn’t hard and this doesn’t help very much.
- Fiery Armour is permanently active because otherwise you could simply activate it every time it expires and that’s silly.
- You regain Rising Flame because leaving Zot:5 with Rising Flame is an extremely fun thing to do and nobody should miss out on that opportunity.